Hitpoints

When players attempt to get to a [Treasure Stash] or another player's [G1ZM0] and [steal from it], they may occasionally be thrown out by the owner's [Mean Machines] along the way.

When this happens the player looses some Hitpoints depending on the level of the [Mean Machine]. Remaining Hitpoints upon reaching a [G1ZM0] influence the amount of [Gold Nuts] and the [chance at stealing] a [Cells] from it.

Both, the base chance to steal [Cells] and the base fraction of [Gold Nuts] halve with every [Star] lost.