Door

The Door is both the entry point into any one [Lair] and the first line of defense against any would-be intruder.

The Door is secured with an Alarm system which needs defusing before the door opens. Because, nobody likes to trigger an alarm when they break into somewhere, right?

The Door has three levels which mirror the principal level of it's [Alarm] system, yep, the two come in a bundle.

Copper doors ( Red ) typically require 1 [Tazer] charge to take out an Alarm Trigger, steel doors ( grey ) require 3 and golden doors ( yellow ) require 6.

Door and Alarm upgrades are available from the [Engine Room] which is accessible from your [Lair].